The company Krafton, which made a popular game called Battlegrounds Mobile India, wants to help new game-making companies in India. This will make Krafton more well-known in India and also show that India is good at making games. The new company called Krafton India Gaming Incubator is specifically designed for the Indian market. They want to help small businesses that are just starting out, even if they only have ideas and haven't started making anything yet. They also want to help students and people who make games on their own.
Anuj Sahani, who used to work at big gaming companies like Gameloft and Glu Mobile, is in charge of a special program where people can develop their own video games online. South Korea-based Krafton wants to help 6-10 groups of people every year with this program. Sahani said that this new incubator will only help people make games, which is different from what Krafton used to do in India. Before, they would help all kinds of companies in the digital entertainment and creator economy fields.
The boss of a company called Krafton India, Sean Hyunil Sohn, said that it's really important to have a strong base for making games if you want the game industry to be successful. He also said that even though there are lots of chances to invest in India, it's really important to focus on making good games first.
The incubator is like a place where different games can be made. They can be about different things, like adventure or puzzles, and can be played on different devices. But they won't allow games that involve gambling or using real money. Krafton wants to help new game creators with their problems. These problems can be things like making the game work well or figuring out how to make money from it. Krafton will give them advice and support to make their games successful.
Chosen new businesses will get help and advice from important people who work at Krafton, a big company that makes video games. These important people will teach and guide them on how to be successful. Some of the important people include Dave Curd, who is in charge of making creative decisions for a popular video game, and Harns Kim, who helps create games at Krafton.
Startups will get money and help from the company. They can get between $50,000 and $150,000, and they can use the company's tools and information to learn about customers and make good business decisions. Sohn is really happy about helping India become better at making video games and teaching kids how to be good at it too. This is what the government wants too, because they want more people in India to have good skills and be able to find good jobs. The program will last from six months to one year. Startups that are part of the program can decide if they want to release their own games or have a company like Krafton help them. In addition, the people in the program can choose to get money from other investors to help their business, and Krafton might also give them money in exchange for a part of their company.
This incubator is like a special place for Krafton to help grow new game ideas and make deals with game creators. They want more game developers in India to have a chance to make different kinds of games because of this project. Krafton has decided to give $150 million, to help new gaming and entertainment companies in India. They had already given a big amount, $290 million, to the Indian market before this. This shows that Krafton is one of the companies that invests the most in India right now.
In May 2023, Sony Interactive Entertainment started a special program in India called the India Hero Project. This program helps local game developers by giving them guidance, training, and money to make their games. Sony gives them at least $100,000 to help make their games successful and get them out into the world.
India's video games market is growing really quickly and it's the fastest-growing in Asia. The money made from playing games on phones and computers is expected to reach $868 million in 2023. It's predicted to keep growing at a rate of 17.2 per cent each year for five years, and by 2027 it could be worth $1.58 billion. These predictions don't even include the money made from games where you can win real money.
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